Alarik Näykki
Project Portfolio
Project Portfolio
Game Developer | C# Programmer
I have provided programming and Unity expertise for the following projects. None of the 3D/2D assets have been created by me.
Turku UAS Platform
VTC & AI Assistant tools
VTC & AI Assistant tools
VR & Desktop Multiuser cooperation platform | 2023
VTC (Virtual Training Certificate)
Extinguisher training
Task system continuation & improvement from AIIS project
Comparing scenarios; VR with controllers, VR with realistic extinguisher and pre-recorded desktop scenario
General VR Tutorial, Extinguisher tutorial and scenario script
AI assistant & Cloud tools (unspecified project)
Multiuser (Group chat) ChatGPT like Assistant implementation in Unity using APIs
Speech to Text recording for realtime AI chat
Google & Azure cloud asset loading experiment
VR & Extinguisher tutorials
VTC Task system
Virpa - Fire Expert
Educational Fire safety game | Mobile | 2020 - 2021
AR fire extinguisher minigame
Collectibles (customization items, hazards, white boards, newspapers)
Character Quizzes (Nurse, Cook)
Turku UAS Platform
Harbour & AIIS
Harbour & AIIS
VR & Desktop Multiuser cooperation platform | 2021 - 2022
Harbor environment
Forklift (and other vehicle) synchronization across network
Different environment features (teleporters, synced animations, reset features)
Network synced interactable objects (Buttons, Tablets)
AIIS - Artificial Intelligence, Innovation and Society
Creating a course inside the platform (think Duolingo + Metaverse)
Students collaborate on tasks in real-time across network
Course tasks features
Videos and description
Various tasks types (Multichoice, Crossword, Drag and drop, Real time reaction)
Student dashboard
Track task progress and view guide information
AIIS Project | Exploring User Experience and Usability in a Metaverse Learning Environment
Harbour and EduVerse
AIIS Task machine
Bachelor's Thesis
Unity DOTS in production
Unity DOTS in production
DOTS pathfinding implementation in VR & AR | 2021
Unity’s Data-oriented technology stack (DOTS) is Unity’s approach to Data-oriented design in Unity. DOTS promises great performance gains compared to the current object-oriented Unity game development. DOTS is still in preview, which gives reason to research its current capabilities.
This thesis aimed to find out if DOTS was ready to be used in production. The secondary goal of the thesis was to test the compatibility of VR and AR with DOTS.
Personal projects & course work
Kinghead Card game
Collectible card game | 2021 | Play at itch.io
Collectible card system for creating new cards efficiently
AI Opponent
SubCoach
Full-body tracking exercise game | 2021
Implemented full body tracking using a webcam
Personal projects | 2017 - 2019
Power of Dice - Mobile Dice based Rpg
Classic card game - Mobile card game
Mobile puzzle test
2D Turn-based RPG
2D Looter shooter